Dark forest
Milan vasek darkforest final
Milan vasek darkforest clay
Milan vasek darkforest wire

I finally finished another personal 3d project.
I was making an empty dark forest scene, but my friend David Tousek provided those characters and it added a little bit of a story into the whole thing.
It was all made in Softimage (except characters), rendered with Arnold (116 billion polygons, but only 170 million unique) and comped in Nuke.